Over 15 Years Experience
I’ve been creating flight simulator aircraft professionally for more than 15 years, starting with Terminal Reality’s Fly!, followed soon after by Fly2, Microsoft FS2002, FS2004, FSX, Prepar3D v2, Prepar3D v3 and now Prepar3D v4.
Founding Member of RealAir
As a founding member of RealAir Simulations, I created the graphics, coding, configuration panels and documentation for every RealAir release. We produced some of the most highly regarded flight simulator aircraft available, winning multiple awards and always receiving high praise from our customers.